package com.idTech;

import net.minecraft.src.BaseMod;
import net.minecraftforge.client.event.sound.SoundLoadEvent;
import net.minecraftforge.event.ForgeSubscribe;

public class Sounds {
	
	@ForgeSubscribe
   public void onSound(SoundLoadEvent event)
   {
       try
       {
 
    	   	event.manager.soundPoolSounds.addSound("sounds/SwordCharge.wav", iDTechModBase.class.getResource("mods/Kiwi/sounds/SwordCharge.wav"));

      
       }
       catch (Exception e)
       {
           System.err.println("KiwiMod: Failed to register one or more sounds.");
       }
   }
}